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Defining Types

This chapter provides details about how new data types are defined and used in Lasso 9. Topics include type definitions, member methods, data members, getters and setters, callbacks, implementable operators, inheritance and traits.

  • Introduction introduces "types"
  • Defining Types describes how new types are created and details the format of a type expression

Introduction

Types are the fundamental data abstraction concept in Lasso 9. Lasso is an object-oriented language, and every piece of data is an object and every object is of a particular type. A type is a particular layout of data combined with a particular set of methods. Types provide a means for encapsulating data with the collection of methods designed to modify that data in predetermined ways.

Defining Types

Before a type can be utilized, it must first be defined. Defining a type is done in the same manner as other entities (traits, methods). The word define is used, followed by the name for the type, the association operator =>, and a type expression which provides the description of the type's methods and data members.

  define typeName => type expression

Type Expressions

A type expression consists of the word type followed by a set of curly braces { ... }. Within those curly braces reside a series of sections each describing a different aspect of the type. These sections include: parent, data, trait, and public, protected and private methods. Each section begins with one of those words and ends at the beginning of the next section or the end of the type expression (which would be a close curly }). Each section is optional. Sections can occur in any order. The sections trait and parent can occur only once.

The most simple type definition is shown below. It defines a type named person and contains no sections, thus, the person type contains no methods or data members of its own, but it is a completely valid type.

  define person => type { }

Data Members

Each data section defines one or more data members for the type. Data members are other objects contained by the type. In a data member section, the word data is followed by one or more data member names. Data member names follow the same rules as variable and method names. They can begin with an underscore or the characters A-Z and then can be followed by zero or more underscores, letters, numbers or period characters. Character case is irrelevant for data member names.

A data member is a variable which is unique to each instance of the type. If a person type was created then it could contain data members for the first and last name of the person, their birthdate, social security number, address, etc. Every individual has their own values.

The following example type implementation shows several different methods for defining data members. These methods can be mixed and matched in a single type to provide the best readability. Data sections can also be interspersed with the other sections in the type expression if necessary.

  define person => type {
    data firstName, lastName
    data age
    data birthdate
    data ssn
    data address1, address2, city,
       state, zip, country
  }

Type Constraints

Data member values can be constrained to hold only particular types of objects. The data member name is followed by two colons :: and then a type or trait name. When a data member is constrained, it can not be assigned any value which does not fit the constraint. The following type constrains firstName and lastName to be strings and the age to be an integer value.

  define person => type {
    data firstName::string, lastName::string
    data age::integer
  }

Data members can be given default values. When a type instance is first created, before it can be otherwise used, its data members are assigned their default values. A default value can be any single expression. The following type definition uses both type constraints and default values for firstName and lastName, but just a default value for age.

  define person => type {
    data firstName::string = '', lastName::string = ''
    data age = 0
  }

Accessing Data Members

Data members can be accessed from within the methods of a type using a period . and then name of the data member within single quotes. The following expression would set the value of the data member age to 36.

  .'age' = 36

The following expression produces the value of the age data member.

  .'age'  36

Equivalently, the word self refers to the current type instance. The examples above could be rewritten using self in place of the period . operator.

  self->'age' = 36
  self->'age'  36

All of the data members in a type are private. This means that a data member can only be directly accessed using either of the above syntaxes; only when "self" is the target object. Optionally, data members can be exposed to the outside world. The following section describes how getters and setters can be used to access data member values from outside of the owning type.

Getters and Setters

A getter is a member method which produces the value of a data member and a setter is a member method which permits the value of a data member to be assigned. If the value of a data member should be accessible from outside of the owning type then it is necessary to create a getter and/or a setter for that data member. Doing so permits a data member to be accessed by name, but without the surrounding quotation marks.

Lasso will automatically create a getter and setter if the word public, protected or private is given in front of the data member name. The following code defines three publicly accessible data members.

  define person => type {
    data public firstName, public lastName
    data public age::integer=0
  }

The automatically created getter method has the same name as the data member. Parentheses are optional after the getter (as they are with all methods accepting zero parameters). The current value for the data member can be returned as follows.

  #person->firstName  the 'firstName' data member value
  #person->lastName()  the 'lastName' data member value

The automatically created setter permits the assignment operator = to assign a new value to the data member. As with the getter, parentheses are optional. Either the = or := assignment operators can be used.

  #person->firstName = 'John'  'firstName' assigned a new value
  #person->lastName() := 'Doe'  'lastName' assigned, value produced

Exposing a data member in this manner always creates both the getter and setter. However, getters and setters can also be added manually, without automatically exposing both get and set behaviors. One hypothetical use for this is a type that wants to provide to the outside world read-only access to one of its data members. Additionally, a getter or a setter can be added manually in order to override, or replace the automatically provided behavior, perhaps to validate the values in a particular manner.

The following example defines a person type which manually exposes its firstName data member by defining two member methods, one for the getter and another for the setter. See the area of this chapter on Member Methods for more information on creating member methods.

  define person => type {

     // the firstName data member
     data firstName

     // the firstName getter
     public firstName() => {
        return .'firstName'
     }

     // the firstName setter
     public firstName=(value) => {
        .'firstName' = #value
        return .'firstName'
     }
  }

The type definition above would operate identically if it instead omitted the manual getter and setter and made its firstName data member public.

Within a manual getter or setter, it is vital to refer to the data member using the quoted name syntax. Otherwise, an infinite recursion situation may arise as the getter/setter continually re-calls itself.

Member Methods

A member method is a method that belongs to a particular type. A member method can operate on the data members of its owning type, in addition to any parameters the method may receive.

Defining Member Methods

Member methods are created in sections of a type expression beginning with the word public, private, or protected, followed by a method signature, the association operator =>, and the implementation of the method. Each section can define one or more methods separated by commas. The choice of word used to begin a member methods section influences how the methods are permitted to be accessed. There are three such access levels.

  • Public member methods can be called without any restrictions. They represent the public interface of the data type. When the type is documented for others to use the public methods are described.
  • Private member methods can only be called from methods defined within the owning type. Private methods are to be used for lower level implementation details. Details which shouldn't be exposed to the end user, or to inheriting types.
  • Protected member methods can be called from within the owning type implementation or any type that inherits from the that type. Protected methods represent functionality that is not intended to be exposed to the public but which can be overridden, modified or used from within types inheriting from the owning type.

The following type expression defines three data members and three member methods. The method ->describe() returns a description of the person and is intended to be called by users of the type. The methods ->describeName and ->describeAge are private and protected methods, not intended to be used by the outside world.

  define person => type {
    data public firstName,
        public lastName,
        public age

  public describe() => {
     return .describeName + ', ' + .describeAge
    }

    private describeName() => .firstName + ' ' + .lastName
    protected describeAge() => 'age ' + .age
  }

Given the definition above, the following example illustrates valid and invalid usage of a person.

  local(p = person)

  #p->describe  the description returned by the person
  #p->describeAge  FAILURE: access not permitted

The second usage fails because the ->describeAge() method was protected. A type which inherits from person could access ->describeAge(), but it could never access ->describeName() because that method is marked as private.

Inheritance

Every type inherits from one or more parent types. To inherit from another type means that every instance of the type will automatically possess all of the data members and methods of the parent type, plus those defined in the type expression itself. The concept of inheritance is used to build more complex types out of more generalized types.

A more general type may have several different more specific types inheriting from it as it provides a basic set of functionality that each inheriting type will also possess. Lasso supports only single-inheritance, that is, each type has only one immediate parent and that parent has only one immediate parent. All types can eventually trace down to a null parent. If a parent is not explicitly specified when a type is defined then the parent of the type is null.

All of the public or protected member methods belonging to a parent type will be made available to the types that inherit from it. Any method defined in a parent type which conflicts with those of an inheriting type will be replaced by the inheriting type's method. This permits inheriting types to override or replace functionality provided by a parent.

Parent

The parent section names the parent that the type being defined is to inherit from. For example, the person type can inherit from the entity type by naming it in its parent section. Each person object that gets created will then possess all of entity's data members and methods, whatever those might be.

  define person => type {
     parent entity
  }

Only one parent type can be listed. The parent section can appear only once in a type expression.

The following code defines a simple type one and a type two. Type two inherits from type one. Notice that the ->second() method is overridden by the second type, but the ->first() method is not.

  define one => type {
     public first() => 'alpha'
     public second() => 'beta'
  }

  define two => type {
     parent one

     public second() => 'gamma'
  }

When the methods of a two object are called the ->first() method returns alpha since it is automatically calling the method from the parent type. The ->second() method returns gamma since it is calling the overridden method from type two.

  two->first  'alpha'
  two->second  'gamma'

Accessing Inherited Methods

Sometimes it is necessary to call "down" to an inherited method. A method inherited from a parent can be accessed by using two periods .. in front of the method call.

In the following example, the method ->third() is defined to call the inherited method ->second(). The method from type two will be bypassed in favor of the corresponding method from type one.

  define one => type {
     public first() => 'alpha'
     public second() => 'beta'
  }

  define two => type {
     parent one

     public second() => 'gamma'
     public third() => ..second
  }

The result of calling the new method is the value defined in type one.

  two->third  'beta'

Equivalently, the word inherited can be used to access the methods of a parent type. The example above can be rewritten using inherited in place of the double period .. operator.

  public third() => inherited->second

Type Creators

A type creator is a method which returns a new instance of a type. For example, calling the method named string() produces a new string object. By default each type has a creator method that corresponds to the name of the type and requires no parameters.

The example type person would automatically have a creator method person() which returns a new instance of the type.

  local(myperson = person())  assigns a new person object to #myperson

If a type does not define its own creator method(s), then it is provided with a default zero-parameter type creator. Attempting to provide parameters to a type creator which does not accept any parameters will fail.

  local(myperson = person(264))  FAILURE: person() accepts no parameters

Many types allow one or more parameters to be provided when a new object is created in order to customize the object before it is used. A type can specify its own type creators by defining one or more methods named onCreate. When a new object is created, the onCreate method corresponding to the given parameters is immediately called, before the new object is returned to the user. Each onCreate must be a public member method.

To illustrate, the following type definition defines an onCreate method which requires three parameters firstName, lastName, and birthdate. These parameters correspond to the data members of the type and allow them to be set when the object is first created. The creator simply assigns the parameter values to the data members.

  define person => type {
       data firstName::string, lastName::string
       data birthdate::date

     public onCreate(
            firstName::string,
            lastName::string,
            birthdate::date) => {
     .'firstName' = #firstName
     .'lastName' = #lastName
     .'birthdate' = #birthdate
    }
  }

To create an instance of the type, the creator must be called with the required parameters. The following code will create a new instance of the person type.

  local(myperson = person('John', 'Doe', date('1/1/1974')))

Note that when a creator has been specified, the default creator, which requires no parameters, is not automatically provided. Lasso will not supply a default type creator when the author has included their own.

Many type creators can be defined by specifying multiple onCreate methods. The following type defines three type creators. The first permits persons to be created with no parameters. The second permits persons to be created with first and last names. The third, with first and last names and a birthdate.

  define person => type {
       data firstName::string, lastName::string
       data birthdate::date

       public onCreate() => {}

       public onCreate(firstName, lastName) => {
            .'firstName' = string(#firstName)
            .'lastName' = string(#lastName)
       }

       public onCreate(
            firstName::string,
            lastName::string,
            birthdate::date) => {
       .'firstName' = #firstName
       .'lastName' = #lastName
       .'birthdate' = #birthdate
     }
  }

Callbacks

In addition to the onCreate method, Lasso reserves a number of other method names as callbacks which are automatically used in different situations. Lasso provides default behavior so all callbacks are optional, but by defining a callback a type can customize its behavior.

onCompare

The onCompare method is called whenever an object is compared against another object. This includes when the equality ==, and inequality != operators are used and when objects are compared for ordinality using any of the greater than or less than operators < <= > >=.

An onCompare method must accept one parameter and must return an integer value.

  public onCompare(rhs)::integer

If the parameter is equal to the current type instance then a value of 0 should be returned. If the current type instance is less than the parameter then an integer less than 0 should be returned, e.g. -1. If the current type instance is greater than the parameter then an integer greater than 0 should be returned, e.g. 1.

For example, the following person type has an onCompare method that gives person objects the ability to compare themselves with other persons.

  define person => type {
    data public firstName::string,
      public lastName::string

    public onCompare(other::person) => {
      .firstName != #other->firstName?
        return .firstName < #other->firstName? -1 | 1

       .lastName != #other->lastName?
             return .lastName < #other->lastName? -1 | 1
       return 0
   }

    public onCreate(firstName::string, lastName::string) => {
       .firstName = string(#firstName)
       .lastName = string(#lastName)
     }
  }

Given the above type definition, the following examples utilize the onCompare method, behind the scenes, to provide the ability to compare persons.

  person('Bob', 'Barker') == person('Bob', 'Barker')  true

  person('Bob', 'Barker') == person('Bob', 'Parker')  false

Multiple onCompare methods can be provided, each specialized to compare against particular object types. For example, an integer type would want to permit itself to be compared against other integers, but it might also want to be comparable to decimals. Such an integer type would have one onCompare method for integers, and another for decimals. This example also shows how the onCompare method can be manually called on objects. In this case, the 'value' data member is responsible for doing the actual comparisons, so its onCompare method is called and the value returned.

  define myint => type {
     data private value

     public onCompare(i::integer) => .value->onCompare(#i)
     public onCompare(d::decimal) => .value->onCompare(integer(#d))
  }

Contains

The contains method is called whenever the contains >> or not contains !>> operators are used.

A contains method should have the following signature. The method accepts one parameter and must return a boolean value, true or false.

  public contains(rhs)::boolean

If the parameter is contained within the current type instance (using whatever logic makes sense for the type) then a value of true should be returned. Otherwise, a value of false should be returned.

For example, the type odds, overrides the contains operators so that odds >> 3 will return true and odds >> 4 will return false.

  define odds => type {
     public contains(rhs::integer)::boolean => {
       return #rhs % 2 == 1
    }
  }

Other types which implement their own contains methods include arrays and maps, which search their contained objects for a match before returning true or false.

Invoke

The invoke callback is used by the system when an object is invoked by applying parentheses to it. By default, invoking an object produces a copy of the object that was invoked. However, objects can add their own invoke methods to alter this behavior. The following code shows how an instance of the person type might be invoked.

  define person => type {
     data public firstName::string,
        public lastName::string

      public invoke() => .firstName + ' ' + .lastName + ' was invoked!'

     public onCreate(firstName::string, lastName::string) => {
       .firstName = string(#firstName)
       .lastName = string(#lastName)
    }
  }

The following shows how a person object would be invoked, by either directly calling the invoke method or by applying parentheses.

  local(per = person('Bob', 'Parker'))

  #per()  Bob Parker was invoked!
  #per->invoke  Bob Parker was invoked!

_unknowntag

The _unknowntag callback can be utilized in order to let a type handle requests for methods which it does not have. When a search for a member method fails, the system will call the _unknowntag method if it is defined. The method name that was originally sought is available by calling method_name.

asString

The asString method can be called when a type should be converted into a string. By default, a type instance will simply output the name of the type. Overriding this method allows a type to control how it is output. The following code defines a simple type which outputs a greeting when its asString method is called.

  define mytype => type {
     public asString() => 'Hello World!'
  }

Operator Overloading

Types can provide their own routines to be called when the standard arithmetic operators + - * / % are used with an instance of the type on the left hand side of the expression.

If the standard operators are overloaded they should be mapped as closely as possible to the standard arithmetic meanings of the operators. For example, the addition operator + is also used for string concatenation.

Overloading + - * / %

An arithmetic operator is overloaded by defining a member method whose name is the same as the operator symbol. The method must accept one parameter and return an appropriate value. The type instance should not be modified by these operations.

  public +(rhs)
  public -(rhs)
  public *(rhs)
  public /(rhs)
  public %(rhs)

The following example provides a full set of arithmetic operators for the myint type. The operators can be called in expressions like myint + 35  35.

  define myint => type {
      data private value

      public onCreate(value = 0) => { .value = #value }
      public asString() => string(.value)

      public +(rhs::integer) => myint(.value + #rhs)
      public -(rhs::integer) => myint(.value - #rhs)
      public *(rhs::integer) => myint(.value * #rhs)
      public /(rhs::integer) => myint(.value / #rhs)
      public %(rhs::integer) => myint(.value % #rhs)
  }

The type can now be used naturally in arithmetic expressions.

  myint(9) + 5 * 40  209

Overloading == != < <= > >= === !==

See onCompare for information about how to overload these operators.

Overloading >> !>>

See Contains for information about how to overload these operators.

Trait

Every type has a single trait which may be composed of other sub-traits. A type inherits all of the methods which its trait defines provided that the type implements the requirements for the trait.

See the chapter Defining Traits for a complete description of how traits are created.

The trait section of a type expression can import one or more other traits. These traits are combined to form the trait for the type. The following code shows a type definition which imports the traits of both the map and array types.

  define mytype => type {
      trait {
        import trait_array, trait_map
    }
  }

A trait section can appear anywhere within a type expression, but can appear only once.

Introspection

Lasso provides a number of methods which can be used to gain information about an object. These methods are summarized in the table below.

Introspection Methods

Method Description
->type() Returns the type name for any instance. The value is the name which was used when the type was defined.
->isA(name::tag) Checks whether an instance is of the given type. The method will return true if the name of the type is specified or the name of any parent type other than null. The method will also return true for any trait name which the type has applied to it. The method call ->isa(::null) will only return true for the null type instance itself.
->isNotA(name::tag) The opposite of ->isA.
->listMethods() Returns a staticarray containing the signatures for all of the methods which are available for the type.
->hasMethod(name::tag) Returns true if the type implements a method with the given name.
->parent() Returns the name of the parent of the target object. If the method returns null then the final parent has been reached.
->trait() Returns the trait for the target object. Returns null if the object does not have a trait.
->setTrait(trait::trait) Sets the trait of the target object to the parameter. The existing trait is replaced.
->addTrait(trait::trait) Combines the target object's trait with the parameter.

Modifying Types

Lasso permits types to have methods added to them outside of the original defining type expression. This is done by defining the method using the word define. followed by the name of the type, followed by the target operator "->" and then the rest of the method signature and body.

The following adds the method speak to the person type.

  define person->speak() => 'Hello, world!'

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